J.League
Avispa Fukuoka crestAvispa Fukuoka
0–0Scheduled
V-Varen Nagasaki crestV-Varen Nagasaki

Avispa Fukuoka x V-Varen Nagasaki: Probabilities, Odds, and AI Analysis

For Avispa Fukuoka vs. V-Varen Nagasaki, the model Predora Market Median estimates a 41.7% probability of a win for Avispa Fukuoka, 28.7% for a draw, and 29.6% for a win for V-Varen Nagasaki.

View analysis: market vs. statistics

Bookmaker consensus and the statistical comparison both favor Avispa Fukuoka, though the statistical gap is narrower. Relative strength—a comparison using the supplied statistics, not a win probability—is 53.1% for Avispa and 46.9% for V-Varen Nagasaki.

After excluding the draw and rescaling the two teams' bookmaker shares to 100%, Avispa has 62.7% and V-Varen 37.3%. The draw accounts for 28% of the full home-win, draw or away-win market. Bookmaker price ranges are 2 to 2.1 for Avispa, 3.2 to 3.4 for a draw and 3.25 to 3.75 for V-Varen.

Avispa's home points-per-game average supports its edge, but V-Varen has the higher overall season average: 0.92 to 0.54 across 13 games each.

Market 1x2

#72149870
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
2.40 / 41.7%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
2.30 / 43.5%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
-1.8 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
-4.2%

Odds Comparison

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Probability Models

ModelAvispa FukuokaDrawV-Varen Nagasaki
Predora Market Median 41.7% / 2.40 28.7% / 3.48 29.6% / 3.38

Market Double Chance

#72149870
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
1.40 / 71.3%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
1.67 / 60.0%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
+11.3 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
+18.8%

Odds Comparison

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Probability Models

Model1XX212
Predora Market Median 70.4% / 1.42 58.3% / 1.71 71.3% / 1.40

AI Analysis

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Team Comparison

Head-to-head (H2H) These statistics use the teams' most recent head-to-head games, generally from the last 10 to 15 years.H2H Last 5

Factor Avispa Fukuoka V-Varen Nagasaki
H2H: W/D/L (last 5) Results from the last 5 head-to-head games between the teams. Example: 3–1–1 = 3 wins, 1 draw, 1 loss for the team on the left.3-0-22-0-3
H2H: win % (home vs. away) (last 5) Head-to-head win percentage (last 5), split by home and away team. Example: the home team won 3 of 5 = 60%.60 %40 %

Outcome Strength (Season)

Game context (Home/Away)

Factor Avispa Fukuoka Home V-Varen Nagasaki Away
PPG (home/away) Average points per game in the relevant context (home team at home, away team away). Example: 6 points in 4 games = 1.5 points/game.Points per game in context (home team at home / away team away).1 pts/game0.17 pts/game
Win % (home/away) Win percentage in the relevant context (home for the home team, away for the away team). Example: 2 wins in 4 games = 50%.28.6 %0 %
Draw % (home/away) Draw percentage in the home/away context. Example: 1 draw in 4 games = 25%.14.3 %16.7 %
Goal difference (home/away) Average goal difference in context: goals scored minus goals conceded per game. Example: scored 6 and conceded 4 in 4 games → (6−4)/4 = +0.5.0 goals/game-1.33 goals/game
xG difference (home/away) Average xG difference in context: xG for minus xG against per game. Example: 1.4 − 1.1 = +0.3 xG/game.-0.14 xG/game-0.8 xG/game

Season baseline (Overall) Temp

Factor Avispa Fukuoka V-Varen Nagasaki
PPG (overall) Average points per game this season (home + away). Example: 12 points in 8 games = 1.5 points/game.0.54 pts/game0.92 pts/game
Win % (overall) Win percentage this season (home + away). Example: 4 wins in 8 games = 50%.15.4 %23.1 %
Draw % (overall) Draw percentage this season (home + away). Example: 2 draws in 8 games = 25%.7.7 %23.1 %
Goal difference (overall) Average goal difference this season: (goals scored − goals conceded) / games. Example: 10−6 in 8 games → +0.5 per game.-0.85 goals/game-0.38 goals/game
xG difference (overall) Average xG difference this season: xG for minus xG against per game. Example: 1.6 − 1.2 = +0.4 xG/game.-0.07 xG/game-0.38 xG/game

Recent form (Last 5) These statistics cover the team's last 5 games, regardless of league or season.Last 5

Factor Avispa Fukuoka V-Varen Nagasaki
Form (last 5): W/D/L Results from the last 5 games: wins, draws, and losses. Example: 2–2–1 = 2 wins, 2 draws, 1 loss.0-0-51-1-3
PPG (last 5) Average points from the last 5 games. Example: 7 points in 5 games = 1.4 points/game.0 pts/game0.8 pts/game

Market Over 2.5 goals

#72149870
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
1.84 / 54.2%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
1.75 / 57.1%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
-2.9 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
-5.1%

Odds Comparison

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Probability Models

ModelOverUnder
Predora Market Median 45.8% / 2.18 54.2% / 1.84

Team Comparison

Predictions (AI) Prev

FactorGame
Potential: average goals Pregame estimate of total goals, based on historical data and AI, combining both teams. Example: 2.8 goals/game ≈ an estimate of 3 goals.2.62 goals
Over 2.5 potential Pregame estimated probability of 3+ goals, based on historical data and AI. Example: 52% estimates Over 2.5 in about 52 of 100 similar games.Pregame probability of over 2.5 goals45 %
Under 2.5 potential Pregame estimated probability of under 2.5 goals, based on historical data and AI. Example: 55% estimates Under 2.5 in about 55 of 100 similar games.Pregame probability of under 2.5 goals55 %

Season (baseline)

Game context (Home/Away)

Factor Avispa Fukuoka Home V-Varen Nagasaki Away
Goals scored (home/away) Average goals scored per game in the relevant context (home team at home, away team away). Example: 6 goals in 4 games = 1.5 goals/game.1.29 goals/game0.67 goals/game
Goals conceded (home/away) Average goals conceded per game in the home/away context. Example: 5 goals conceded in 4 games = 1.25 goals/game.1.29 goals/game2 goals/game
xG for (home/away) Average chance quality created per game (xG) in the home/away context. Example: 1.6 xG per game means the team’s shots add up to 1.6 expected goals per game on average.1.33 xG/game0.97 xG/game

Overall (Season) Temp

Factor Avispa Fukuoka V-Varen Nagasaki
Over 2.5 (season) Percentage of season games with over 2.5 goals. Example: 7 of 13 games = 54%.Season games with Over 2.5 %69 %54 %
Goals scored (overall) Average goals scored per game this season (home + away). Example: 20 goals in 13 games = 1.54 goals/game.1 goals/game1.23 goals/game
Shots on target / game Average shots on target per game this season (home + away). Example: 48 shots on target in 10 games = 4.8 per game.4 shots on target/game3.69 shots on target/game
Goals conceded (overall) Average goals conceded per game this season (home + away). Example: 15 goals in 13 games = 1.15 goals/game.1.85 goals/game1.62 goals/game

League (baseline) League

FactorLeague
League average goals Average goals per game in the league this season (competition baseline). Example: 2.68 goals/game ≈ 2–3 goals per game.Average league goals per game (baseline)3.01 goals/game

Recent form (Last 5) These statistics cover the team's last 5 games, regardless of league or season.Last 5

Factor Avispa Fukuoka V-Varen Nagasaki
Goals scored (last 5) Average goals scored per game in the last 5 games (recent form). Example: 9 goals in 5 games = 1.8 goals/game.0.8 goals/game1.2 goals/game
Goals conceded (last 5) Average goals conceded per game in the last 5 games (recent form). Example: 6 goals conceded in 5 games = 1.2 goals/game.2.4 goals/game1.2 goals/game

Head-to-head (H2H) These statistics use the teams' most recent head-to-head games, generally from the last 10 to 15 years.H2H Last 5

Factor Avispa Fukuoka V-Varen Nagasaki
H2H: Over 2.5 % (last 5) Percentage of the last 5 head-to-head games with over 2.5 goals. Example: 3 of 5 games = 60%.Recent H2H games with Over 2.540 %40 %

Market Both Teams to Score

#72149870
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
1.94 / 51.5%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
1.91 / 52.4%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
-0.9 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
-1.7%

Odds Comparison

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Probability Models

ModelYesNo
Predora Market Median 51.5% / 1.94 48.5% / 2.06

Team Comparison

Predictions (AI) Prev

FactorGame
Potential: BTTS (%) Pregame estimated probability of both teams scoring, based on historical data and AI. Example: 58% estimates that about 58 of 100 similar games would have goals from both teams.54 %
Over 2.5 potential Pregame estimated probability of 3+ goals, based on historical data and AI. Example: 52% estimates Over 2.5 in about 52 of 100 similar games.Pregame probability of over 2.5 goals45 %

Season baseline (Season)

Indicators associated with more BTTS outcomes

Factor Avispa Fukuoka V-Varen Nagasaki
BTTS (season) % Percentage of season games in which both teams scored. Example: 7 of 12 games = 58%.54 %54 %
Games scoring 1+ goal % (season) Percentage of season games in which the team scored at least 1 goal. Example: scored in 10 of 12 games = 83%.62 %69 %
Games conceding 1+ goal % (season) Percentage of season games in which the team conceded at least 1 goal. Example: conceded in 8 of 12 games = 67%.92 %85 %

Indicators associated with fewer BTTS outcomes

Factor Avispa Fukuoka V-Varen Nagasaki
Clean sheet % (season) Percentage of clean sheets, a factor associated with fewer Both Teams to Score outcomes. Example: 4 clean sheets in 12 games = 33%.8 %15 %
Failed to score % (season) Percentage of games without scoring, a factor associated with fewer Both Teams to Score outcomes. Example: no goals scored in 3 of 12 games = 25%.38 %31 %

Recent form (Last 5) These statistics cover the team's last 5 games, regardless of league or season.Last 5

Factor Avispa Fukuoka V-Varen Nagasaki
Games scoring 1+ goal % (last 5) Percentage of the last 5 games in which the team scored at least 1 goal. Example: scored in 4 of 5 = 80%.60 %60 %
Games conceding 1+ goal % (last 5) Percentage of the last 5 games in which the team conceded at least 1 goal. Example: conceded in 3 of 5 = 60%.100 %80 %

Head-to-head (H2H) These statistics use the teams' most recent head-to-head games, generally from the last 10 to 15 years.H2H Last 5

FactorHead-to-head (H2H)
H2H: BTTS % (last 5) Percentage of the last 5 head-to-head games in which both teams scored. Example: 3 of 5 games = 60%.40 %

Market Over 9.5 corners

#72149870
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
1.83 / 54.7%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
1.64 / 61.0%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
-6.3 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
-10.3%

Odds Comparison

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Probability Models

ModelOverUnder
Predora Market Median 45.3% / 2.21 54.7% / 1.83

Team Comparison

Predictions (AI) Prev

FactorGame
Potential: average corners Pregame estimate of total corners, based on historical data and AI. Example: 10.2 corners ≈ an estimate of 10 corners.6.26 corners
Potential Over 9.5 corners (%) Pregame estimated probability of 10+ corners, based on historical data and AI. Example: 58% estimates Over 9.5 in about 58 of 100 similar games.32 %

Season (baseline)

Game context (Home/Away)

Factor Avispa Fukuoka Home V-Varen Nagasaki Away
Corners for (home/away) Average corners won per game in context (home team at home, away team away). Example: 24 corners in 6 games = 4.0 per game.3.43 corners/game2.83 corners/game
Total corners (home/away) Average total corners per game in context (both teams combined). Example: 60 corners in 6 games = 10.0 per game.7.86 corners/game8.33 corners/game

Overall (Season) Temp

Factor Avispa Fukuoka V-Varen Nagasaki
Corners for (overall) Average corners won per game this season (home + away). Example: 40 in 10 games = 4.0 per game.4.15 corners/game3.92 corners/game
Total corners (overall) Average total corners per game this season (home + away). Example: 105 in 10 games = 10.5 per game.7.53 corners/game9.07 corners/game

League (baseline) League

FactorLeague
League average corners (corners/game) Average corners per game in the league this season (competition baseline). Example: 9.3 corners/game ≈ 9–10 corners per game.9.32 corners/game

Cards

Team Comparison

Predictions (AI) Prev

FactorGame
Potential: average cards Pregame estimate of total cards, based on historical data and AI. Example: 4.8 cards ≈ an estimate of 5 cards.4.04 cards/game

Season baseline (Season) Temp

Factor Avispa Fukuoka V-Varen Nagasaki
Total cards (average) Average cards per game this season (home + away). Example: 18 cards in 6 games = 3.0 cards/game.2.15 cards/game1.54 cards/game
Over 4.5 cards % Probability (or observed percentage, depending on the source) of 5+ cards in the game. Example: 60% estimates Over 4.5 in about 60 of 100 similar games.23 %8 %

League (baseline) League

FactorLeague
League average cards Average cards per game in the league this season (competition baseline). Example: 4.3 cards/game ≈ 4–5 cards per game.3.08 cards/game