J.League
Sanfrecce Hiroshima crestSanfrecce Hiroshima
6–1Finished
Cerezo Osaka crestCerezo Osaka

Sanfrecce Hiroshima 6 x 1 Cerezo Osaka: prediction analysis

The model predicted correctly 5 of 5 settled markets.

Correct predictions

  • 1x2: prediction Sanfrecce Hiroshima; result Sanfrecce Hiroshima 6–1.
  • Double Chance: prediction Sanfrecce Hiroshima or draw; result Sanfrecce Hiroshima 6–1.
  • Over 2.5 goals: prediction Over 2.5; result 7 goals.
  • Both Teams to Score: prediction Yes; result Yes.
  • Over 9.5 corners: prediction Over 9.5; result 13 corners.

Final assessment: For this game, most settled predictions matched the observed results.

View the analysis published before kickoff

Before the game, the model Predora Market Median estimated a 61.1% probability of a win for Sanfrecce Hiroshima, 21.5% for a draw, and 17.4% for a win for Cerezo Osaka.

The consensus of the 11 bookmakers makes Sanfrecce Hiroshima the clear favorite, with odds between 1.53 and 1.62—a well-defined range with no major fluctuations among bookmakers. The draw is around 4.30, while a Cerezo Osaka win is priced between 4.64 and 5.15, showing that the market sees the visitors as underdogs.

The deterministic signals point in the same direction: the combined reading of the factors (home performance, goal difference and xG, head-to-head record) reinforces the preference for the home side. The market and the data are aligned, with the draw accounting for about 21.7% of the 1X2 consensus, a point to consider for those seeking alternatives.

Despite this alignment, the comparison reflects relative strength—not an exact probability—and Cerezo Osaka’s recent away form (still without a win) adds an element of uncertainty. The picture points to the home side being favored, but without any guarantee of the outcome.

Market 1x2

#72149730
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
1.64 / 61.1%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
1.61 / 62.1%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
-1.0 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
-1.7%

Odds Comparison

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Probability Models

ModelSanfrecce HiroshimaDrawCerezo Osaka
Predora Market Median 61.1% / 1.64 21.5% / 4.66 17.5% / 5.73

Market Double Chance

#72149730
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
1.21 / 82.6%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
1.17 / 85.5%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
-2.9 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
-3.4%

Odds Comparison

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Probability Models

Model1XX212
Predora Market Median 82.6% / 1.21 38.9% / 2.57 78.5% / 1.27

AI Analysis

Market and data aligned

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Team Comparison

Head-to-head (H2H) These statistics use the teams' most recent head-to-head games, generally from the last 10 to 15 years.H2H Last 5

Factor Sanfrecce Hiroshima Cerezo Osaka
H2H: W/D/L (last 5) Results from the last 5 head-to-head games between the teams. Example: 3–1–1 = 3 wins, 1 draw, 1 loss for the team on the left.4-1-00-1-4
H2H: win % (home vs. away) (last 5) Head-to-head win percentage (last 5), split by home and away team. Example: the home team won 3 of 5 = 60%.80 %0 %

Outcome Strength (Season)

Game context (Home/Away)

Factor Sanfrecce Hiroshima Home Cerezo Osaka Away
PPG (home/away) Average points per game in the relevant context (home team at home, away team away). Example: 6 points in 4 games = 1.5 points/game.Points per game in context (home team at home / away team away).2.5 pts/game0 pts/game
Win % (home/away) Win percentage in the relevant context (home for the home team, away for the away team). Example: 2 wins in 4 games = 50%.75 %0 %
Draw % (home/away) Draw percentage in the home/away context. Example: 1 draw in 4 games = 25%.25 %0 %
Goal difference (home/away) Average goal difference in context: goals scored minus goals conceded per game. Example: scored 6 and conceded 4 in 4 games → (6−4)/4 = +0.5.2.75 goals/game-3 goals/game
xG difference (home/away) Average xG difference in context: xG for minus xG against per game. Example: 1.4 − 1.1 = +0.3 xG/game.1.04 xG/game-0.63 xG/game

Season baseline (Overall) Temp

Factor Sanfrecce Hiroshima Cerezo Osaka
PPG (overall) Average points per game this season (home + away). Example: 12 points in 8 games = 1.5 points/game.2 pts/game1.43 pts/game
Win % (overall) Win percentage this season (home + away). Example: 4 wins in 8 games = 50%.57.1 %42.9 %
Draw % (overall) Draw percentage this season (home + away). Example: 2 draws in 8 games = 25%.28.6 %14.3 %
Goal difference (overall) Average goal difference this season: (goals scored − goals conceded) / games. Example: 10−6 in 8 games → +0.5 per game.1.86 goals/game-0.71 goals/game
xG difference (overall) Average xG difference this season: xG for minus xG against per game. Example: 1.6 − 1.2 = +0.4 xG/game.1.21 xG/game-0.26 xG/game

Recent form (Last 5) These statistics cover the team's last 5 games, regardless of league or season.Last 5

Factor Sanfrecce Hiroshima Cerezo Osaka
Form (last 5): W/D/L Results from the last 5 games: wins, draws, and losses. Example: 2–2–1 = 2 wins, 2 draws, 1 loss.3-1-12-1-2
PPG (last 5) Average points from the last 5 games. Example: 7 points in 5 games = 1.4 points/game.2 pts/game1.4 pts/game

Market Over 2.5 goals

#72149730
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
1.60 / 62.6%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
1.53 / 65.6%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
-3.0 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
-4.6%

Odds Comparison

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Probability Models

ModelOverUnder
Predora Market Median 62.6% / 1.60 37.4% / 2.67

Team Comparison

Predictions (AI) Prev

FactorGame
Potential: average goals Pregame estimate of total goals, based on historical data and AI, combining both teams. Example: 2.8 goals/game ≈ an estimate of 3 goals.2.34 goals
Over 2.5 potential Pregame estimated probability of 3+ goals, based on historical data and AI. Example: 52% estimates Over 2.5 in about 52 of 100 similar games.Pregame probability of over 2.5 goals59 %
Under 2.5 potential Pregame estimated probability of under 2.5 goals, based on historical data and AI. Example: 55% estimates Under 2.5 in about 55 of 100 similar games.Pregame probability of under 2.5 goals42 %

Season (baseline)

Game context (Home/Away)

Factor Sanfrecce Hiroshima Home Cerezo Osaka Away
Goals scored (home/away) Average goals scored per game in the relevant context (home team at home, away team away). Example: 6 goals in 4 games = 1.5 goals/game.3.25 goals/game0.33 goals/game
Goals conceded (home/away) Average goals conceded per game in the home/away context. Example: 5 goals conceded in 4 games = 1.25 goals/game.0.5 goals/game3.33 goals/game
xG for (home/away) Average chance quality created per game (xG) in the home/away context. Example: 1.6 xG per game means the team’s shots add up to 1.6 expected goals per game on average.2.11 xG/game1.13 xG/game

Overall (Season) Temp

Factor Sanfrecce Hiroshima Cerezo Osaka
Over 2.5 (season) Percentage of season games with over 2.5 goals. Example: 7 of 13 games = 54%.Season games with Over 2.5 %71 %43 %
Goals scored (overall) Average goals scored per game this season (home + away). Example: 20 goals in 13 games = 1.54 goals/game.2.71 goals/game0.86 goals/game
Shots on target / game Average shots on target per game this season (home + away). Example: 48 shots on target in 10 games = 4.8 per game.7.43 shots on target/game3 shots on target/game
Goals conceded (overall) Average goals conceded per game this season (home + away). Example: 15 goals in 13 games = 1.15 goals/game.0.86 goals/game1.57 goals/game

League (baseline) League

FactorLeague
League average goals Average goals per game in the league this season (competition baseline). Example: 2.68 goals/game ≈ 2–3 goals per game.Average league goals per game (baseline)2.99 goals/game

Recent form (Last 5) These statistics cover the team's last 5 games, regardless of league or season.Last 5

Factor Sanfrecce Hiroshima Cerezo Osaka
Goals scored (last 5) Average goals scored per game in the last 5 games (recent form). Example: 9 goals in 5 games = 1.8 goals/game.2.4 goals/game0.8 goals/game
Goals conceded (last 5) Average goals conceded per game in the last 5 games (recent form). Example: 6 goals conceded in 5 games = 1.2 goals/game.1 goals/game1.4 goals/game

Head-to-head (H2H) These statistics use the teams' most recent head-to-head games, generally from the last 10 to 15 years.H2H Last 5

Factor Sanfrecce Hiroshima Cerezo Osaka
H2H: Over 2.5 % (last 5) Percentage of the last 5 head-to-head games with over 2.5 goals. Example: 3 of 5 games = 60%.Recent H2H games with Over 2.560 %60 %

Market Both Teams to Score

#72149730
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
1.69 / 59.1%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
1.60 / 62.5%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
-3.4 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
-5.4%

Odds Comparison

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Probability Models

ModelYesNo
Predora Market Median 59.1% / 1.69 40.9% / 2.45

Team Comparison

Predictions (AI) Prev

FactorGame
Potential: BTTS (%) Pregame estimated probability of both teams scoring, based on historical data and AI. Example: 58% estimates that about 58 of 100 similar games would have goals from both teams.17 %
Over 2.5 potential Pregame estimated probability of 3+ goals, based on historical data and AI. Example: 52% estimates Over 2.5 in about 52 of 100 similar games.Pregame probability of over 2.5 goals59 %

Season baseline (Season)

Indicators associated with more BTTS outcomes

Factor Sanfrecce Hiroshima Cerezo Osaka
BTTS (season) % Percentage of season games in which both teams scored. Example: 7 of 12 games = 58%.57 %29 %
Games scoring 1+ goal % (season) Percentage of season games in which the team scored at least 1 goal. Example: scored in 10 of 12 games = 83%.86 %57 %
Games conceding 1+ goal % (season) Percentage of season games in which the team conceded at least 1 goal. Example: conceded in 8 of 12 games = 67%.57 %57 %

Indicators associated with fewer BTTS outcomes

Factor Sanfrecce Hiroshima Cerezo Osaka
Clean sheet % (season) Percentage of clean sheets, a factor associated with fewer Both Teams to Score outcomes. Example: 4 clean sheets in 12 games = 33%.43 %43 %
Failed to score % (season) Percentage of games without scoring, a factor associated with fewer Both Teams to Score outcomes. Example: no goals scored in 3 of 12 games = 25%.14 %43 %

Recent form (Last 5) These statistics cover the team's last 5 games, regardless of league or season.Last 5

Factor Sanfrecce Hiroshima Cerezo Osaka
Games scoring 1+ goal % (last 5) Percentage of the last 5 games in which the team scored at least 1 goal. Example: scored in 4 of 5 = 80%.80 %60 %
Games conceding 1+ goal % (last 5) Percentage of the last 5 games in which the team conceded at least 1 goal. Example: conceded in 3 of 5 = 60%.60 %40 %

Head-to-head (H2H) These statistics use the teams' most recent head-to-head games, generally from the last 10 to 15 years.H2H Last 5

FactorHead-to-head (H2H)
H2H: BTTS % (last 5) Percentage of the last 5 head-to-head games in which both teams scored. Example: 3 of 5 games = 60%.80 %

Market Over 9.5 corners

#72149730
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
1.88 / 53.2%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
1.75 / 57.1%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
-3.9 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
-6.9%

Odds Comparison

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Probability Models

ModelOverUnder
Predora Market Median 53.2% / 1.88 46.8% / 2.14

Team Comparison

Predictions (AI) Prev

FactorGame
Potential: average corners Pregame estimate of total corners, based on historical data and AI. Example: 10.2 corners ≈ an estimate of 10 corners.8.17 corners
Potential Over 9.5 corners (%) Pregame estimated probability of 10+ corners, based on historical data and AI. Example: 58% estimates Over 9.5 in about 58 of 100 similar games.25 %

Season (baseline)

Game context (Home/Away)

Factor Sanfrecce Hiroshima Home Cerezo Osaka Away
Corners for (home/away) Average corners won per game in context (home team at home, away team away). Example: 24 corners in 6 games = 4.0 per game.4.25 corners/game5 corners/game
Total corners (home/away) Average total corners per game in context (both teams combined). Example: 60 corners in 6 games = 10.0 per game.6.25 corners/game10.67 corners/game

Overall (Season) Temp

Factor Sanfrecce Hiroshima Cerezo Osaka
Corners for (overall) Average corners won per game this season (home + away). Example: 40 in 10 games = 4.0 per game.6.14 corners/game6.29 corners/game
Total corners (overall) Average total corners per game this season (home + away). Example: 105 in 10 games = 10.5 per game.8.43 corners/game12.43 corners/game

League (baseline) League

FactorLeague
League average corners (corners/game) Average corners per game in the league this season (competition baseline). Example: 9.3 corners/game ≈ 9–10 corners per game.9.09 corners/game

Cards

Team Comparison

Predictions (AI) Prev

FactorGame
Potential: average cards Pregame estimate of total cards, based on historical data and AI. Example: 4.8 cards ≈ an estimate of 5 cards.1.83 cards/game

Season baseline (Season) Temp

Factor Sanfrecce Hiroshima Cerezo Osaka
Total cards (average) Average cards per game this season (home + away). Example: 18 cards in 6 games = 3.0 cards/game.1 cards/game1 cards/game
Over 4.5 cards % Probability (or observed percentage, depending on the source) of 5+ cards in the game. Example: 60% estimates Over 4.5 in about 60 of 100 similar games.14 %0 %

League (baseline) League

FactorLeague
League average cards Average cards per game in the league this season (competition baseline). Example: 4.3 cards/game ≈ 4–5 cards per game.2.69 cards/game