Superliga Dinamarquesa

Vejlby Stadion · Vejlby Centervej 53

AGF Aarhus crestAGF Aarhus
2–2Finished
Silkeborg IF crestSilkeborg IF

AGF Aarhus 2 x 2 Silkeborg IF: prediction analysis

The model predicted correctly 4 of 5 settled markets.

Correct predictions

  • Double Chance: prediction AGF Aarhus or draw; result Draw 2–2.
  • Over 2.5 goals: prediction Over 2.5; result 4 goals.
  • Both Teams to Score: prediction Yes; result Yes.
  • Over 9.5 corners: prediction Over 9.5; result 11 corners.

Incorrect predictions

  • 1x2: prediction AGF Aarhus; result Draw 2–2.

Final assessment: For this game, most settled predictions matched the observed results.

View the analysis published before kickoff

Before the game, the model Predora Market Median estimated a 61.0% probability of a win for AGF Aarhus, 22.1% for a draw, and 16.9% for a win for Silkeborg IF.

The 1X2 market is clearly leaning toward AGF Aarhus, with the 11 bookmakers analyzed pricing a home win in the 1.47 to 1.55 range (median 1.50). The draw is priced between 4.50 and 4.83, and a Silkeborg win between 4.75 and 5.75.

Bookmakers' consensus: The home side is a strong favorite, with the market assigning about a 78% chance to AGF (excluding the draw).

Reading the signals: The data also point to AGF, but less strongly—with about 56% relative strength for the home side. The main counterpoint is Silkeborg's better recent form.

Alignment: There is partial convergence: the market and the data agree on the favorite, but the bookmakers are more confident than the signals suggest.

Point of uncertainty: The draw accounts for about 20% of the 1X2 consensus, a significant percentage that should not be ignored, especially given AGF's inconsistent form.

In summary, the market sees AGF as a clear favorite, but the difference between the market's reading and the data suggests the match could be more balanced than the prices indicate.

Market 1x2

#71925002
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
1.64 / 61.0%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
1.52 / 66.0%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
-5.0 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
-7.5%

Odds Comparison

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Probability Models

ModelAGF AarhusDrawSilkeborg IF
Predora Market Median 61.0% / 1.64 22.1% / 4.53 16.9% / 5.93

Market Double Chance

#71925002
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
1.20 / 83.1%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
1.14 / 87.7%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
-4.6 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
-5.2%

Odds Comparison

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Probability Models

Model1XX212
Predora Market Median 83.1% / 1.20 39.0% / 2.57 77.9% / 1.28

AI Analysis

Market and data partially aligned

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Team Comparison

Head-to-head (H2H) These statistics use the teams' most recent head-to-head games, generally from the last 10 to 15 years.H2H Last 5

Factor AGF Aarhus Silkeborg IF
H2H: W/D/L (last 5) Results from the last 5 head-to-head games between the teams. Example: 3–1–1 = 3 wins, 1 draw, 1 loss for the team on the left.2-2-11-2-2
H2H: win % (home vs. away) (last 5) Head-to-head win percentage (last 5), split by home and away team. Example: the home team won 3 of 5 = 60%.40 %20 %

Outcome Strength (Season)

Game context (Home/Away)

Factor AGF Aarhus Home Silkeborg IF Away
PPG (home/away) Average points per game in the relevant context (home team at home, away team away). Example: 6 points in 4 games = 1.5 points/game.Points per game in context (home team at home / away team away).0.75 pts/game0.5 pts/game
Win % (home/away) Win percentage in the relevant context (home for the home team, away for the away team). Example: 2 wins in 4 games = 50%.0 %0 %
Draw % (home/away) Draw percentage in the home/away context. Example: 1 draw in 4 games = 25%.75 %50 %
Goal difference (home/away) Average goal difference in context: goals scored minus goals conceded per game. Example: scored 6 and conceded 4 in 4 games → (6−4)/4 = +0.5.-0.5 goals/game-0.75 goals/game
xG difference (home/away) Average xG difference in context: xG for minus xG against per game. Example: 1.4 − 1.1 = +0.3 xG/game.0.82 xG/game-0.66 xG/game

Season baseline (Overall) Temp

Factor AGF Aarhus Silkeborg IF
PPG (overall) Average points per game this season (home + away). Example: 12 points in 8 games = 1.5 points/game.0.57 pts/game0.86 pts/game
Win % (overall) Win percentage this season (home + away). Example: 4 wins in 8 games = 50%.0 %14.3 %
Draw % (overall) Draw percentage this season (home + away). Example: 2 draws in 8 games = 25%.57.1 %42.9 %
Goal difference (overall) Average goal difference this season: (goals scored − goals conceded) / games. Example: 10−6 in 8 games → +0.5 per game.-0.57 goals/game-0.57 goals/game
xG difference (overall) Average xG difference this season: xG for minus xG against per game. Example: 1.6 − 1.2 = +0.4 xG/game.0.54 xG/game-0.39 xG/game

Recent form (Last 5) These statistics cover the team's last 5 games, regardless of league or season.Last 5

Factor AGF Aarhus Silkeborg IF
Form (last 5): W/D/L Results from the last 5 games: wins, draws, and losses. Example: 2–2–1 = 2 wins, 2 draws, 1 loss.0-2-31-2-2
PPG (last 5) Average points from the last 5 games. Example: 7 points in 5 games = 1.4 points/game.0.4 pts/game1 pts/game

Market Over 2.5 goals

#71925002
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
1.60 / 62.7%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
1.54 / 65.1%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
-2.5 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
-3.8%

Odds Comparison

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Probability Models

ModelOverUnder
Predora Market Median 62.7% / 1.60 37.3% / 2.68

Team Comparison

Predictions (AI) Prev

FactorGame
Potential: average goals Pregame estimate of total goals, based on historical data and AI, combining both teams. Example: 2.8 goals/game ≈ an estimate of 3 goals.2.5 goals
Over 2.5 potential Pregame estimated probability of 3+ goals, based on historical data and AI. Example: 52% estimates Over 2.5 in about 52 of 100 similar games.Pregame probability of over 2.5 goals33 %
Under 2.5 potential Pregame estimated probability of under 2.5 goals, based on historical data and AI. Example: 55% estimates Under 2.5 in about 55 of 100 similar games.Pregame probability of under 2.5 goals67 %

Season (baseline)

Game context (Home/Away)

Factor AGF Aarhus Home Silkeborg IF Away
Goals scored (home/away) Average goals scored per game in the relevant context (home team at home, away team away). Example: 6 goals in 4 games = 1.5 goals/game.1.25 goals/game1 goals/game
Goals conceded (home/away) Average goals conceded per game in the home/away context. Example: 5 goals conceded in 4 games = 1.25 goals/game.1.75 goals/game1.75 goals/game
xG for (home/away) Average chance quality created per game (xG) in the home/away context. Example: 1.6 xG per game means the team’s shots add up to 1.6 expected goals per game on average.2.04 xG/game1.12 xG/game

Overall (Season) Temp

Factor AGF Aarhus Silkeborg IF
Over 2.5 (season) Percentage of season games with over 2.5 goals. Example: 7 of 13 games = 54%.Season games with Over 2.5 %71 %43 %
Goals scored (overall) Average goals scored per game this season (home + away). Example: 20 goals in 13 games = 1.54 goals/game.1.29 goals/game1 goals/game
Shots on target / game Average shots on target per game this season (home + away). Example: 48 shots on target in 10 games = 4.8 per game.4.71 shots on target/game4 shots on target/game
Goals conceded (overall) Average goals conceded per game this season (home + away). Example: 15 goals in 13 games = 1.15 goals/game.1.86 goals/game1.57 goals/game

League (baseline) League

FactorLeague
League average goals Average goals per game in the league this season (competition baseline). Example: 2.68 goals/game ≈ 2–3 goals per game.Average league goals per game (baseline)2.71 goals/game

Recent form (Last 5) These statistics cover the team's last 5 games, regardless of league or season.Last 5

Factor AGF Aarhus Silkeborg IF
Goals scored (last 5) Average goals scored per game in the last 5 games (recent form). Example: 9 goals in 5 games = 1.8 goals/game.1.2 goals/game1 goals/game
Goals conceded (last 5) Average goals conceded per game in the last 5 games (recent form). Example: 6 goals conceded in 5 games = 1.2 goals/game.2 goals/game1.4 goals/game

Head-to-head (H2H) These statistics use the teams' most recent head-to-head games, generally from the last 10 to 15 years.H2H Last 5

Factor AGF Aarhus Silkeborg IF
H2H: Over 2.5 % (last 5) Percentage of the last 5 head-to-head games with over 2.5 goals. Example: 3 of 5 games = 60%.Recent H2H games with Over 2.520 %20 %

Market Both Teams to Score

#71925002
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
1.75 / 57.1%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
1.70 / 58.8%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
-1.7 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
-2.9%

Odds Comparison

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Probability Models

ModelYesNo
Predora Market Median 57.1% / 1.75 42.9% / 2.33

Team Comparison

Predictions (AI) Prev

FactorGame
Potential: BTTS (%) Pregame estimated probability of both teams scoring, based on historical data and AI. Example: 58% estimates that about 58 of 100 similar games would have goals from both teams.67 %
Over 2.5 potential Pregame estimated probability of 3+ goals, based on historical data and AI. Example: 52% estimates Over 2.5 in about 52 of 100 similar games.Pregame probability of over 2.5 goals33 %

Season baseline (Season)

Indicators associated with more BTTS outcomes

Factor AGF Aarhus Silkeborg IF
BTTS (season) % Percentage of season games in which both teams scored. Example: 7 of 12 games = 58%.86 %71 %
Games scoring 1+ goal % (season) Percentage of season games in which the team scored at least 1 goal. Example: scored in 10 of 12 games = 83%.86 %86 %
Games conceding 1+ goal % (season) Percentage of season games in which the team conceded at least 1 goal. Example: conceded in 8 of 12 games = 67%.100 %86 %

Indicators associated with fewer BTTS outcomes

Factor AGF Aarhus Silkeborg IF
Clean sheet % (season) Percentage of clean sheets, a factor associated with fewer Both Teams to Score outcomes. Example: 4 clean sheets in 12 games = 33%.0 %14 %
Failed to score % (season) Percentage of games without scoring, a factor associated with fewer Both Teams to Score outcomes. Example: no goals scored in 3 of 12 games = 25%.14 %14 %

Recent form (Last 5) These statistics cover the team's last 5 games, regardless of league or season.Last 5

Factor AGF Aarhus Silkeborg IF
Games scoring 1+ goal % (last 5) Percentage of the last 5 games in which the team scored at least 1 goal. Example: scored in 4 of 5 = 80%.80 %80 %
Games conceding 1+ goal % (last 5) Percentage of the last 5 games in which the team conceded at least 1 goal. Example: conceded in 3 of 5 = 60%.100 %80 %

Head-to-head (H2H) These statistics use the teams' most recent head-to-head games, generally from the last 10 to 15 years.H2H Last 5

FactorHead-to-head (H2H)
H2H: BTTS % (last 5) Percentage of the last 5 head-to-head games in which both teams scored. Example: 3 of 5 games = 60%.60 %

Market Over 9.5 corners

#71925002
Odds (Active Model) Fair odds according to the active model The odds calculated from the active model's estimated probability.
Formula: 1 ÷ Estimated probability
1.74 / 57.3%
Best Market Odds The implied probability of the bookmaker offering the highest odds for this outcome. A reference for comparison with the model's estimate.
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
1.66 / 60.4%
Edge (Mathematical Advantage) The difference between the model's probability and the implied probability of the highest-paying bookmaker. A positive value means the model estimates a higher probability than the odds imply; it does not guarantee a profit.
Formula: Probability − Implied probability (Book)
-3.1 p.p.
EV (Expected Value) A statistical estimate calculated from the Active Model's probability and the highest observed odds. If the Active Model's estimate is closer to the true probability than the odds-implied probability, positive EV may indicate estimated value at those odds. It is not a proven advantage, promise of profit, or guarantee of a result.
Formula: (Estimated probability × Odds) − 1
-5.1%

Odds Comparison

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Probability Models

ModelOverUnder
Predora Market Median 57.3% / 1.74 42.7% / 2.34

Team Comparison

Predictions (AI) Prev

FactorGame
Potential: average corners Pregame estimate of total corners, based on historical data and AI. Example: 10.2 corners ≈ an estimate of 10 corners.15 corners
Potential Over 9.5 corners (%) Pregame estimated probability of 10+ corners, based on historical data and AI. Example: 58% estimates Over 9.5 in about 58 of 100 similar games.84 %

Season (baseline)

Game context (Home/Away)

Factor AGF Aarhus Home Silkeborg IF Away
Corners for (home/away) Average corners won per game in context (home team at home, away team away). Example: 24 corners in 6 games = 4.0 per game.10.25 corners/game3.75 corners/game
Total corners (home/away) Average total corners per game in context (both teams combined). Example: 60 corners in 6 games = 10.0 per game.13.75 corners/game11.25 corners/game

Overall (Season) Temp

Factor AGF Aarhus Silkeborg IF
Corners for (overall) Average corners won per game this season (home + away). Example: 40 in 10 games = 4.0 per game.8.29 corners/game4.57 corners/game
Total corners (overall) Average total corners per game this season (home + away). Example: 105 in 10 games = 10.5 per game.11.43 corners/game10.86 corners/game

League (baseline) League

FactorLeague
League average corners (corners/game) Average corners per game in the league this season (competition baseline). Example: 9.3 corners/game ≈ 9–10 corners per game.11 corners/game

Cards

Team Comparison

Predictions (AI) Prev

FactorGame
Potential: average cards Pregame estimate of total cards, based on historical data and AI. Example: 4.8 cards ≈ an estimate of 5 cards.2.67 cards/game

Season baseline (Season) Temp

Factor AGF Aarhus Silkeborg IF
Total cards (average) Average cards per game this season (home + away). Example: 18 cards in 6 games = 3.0 cards/game.1.43 cards/game1.14 cards/game
Over 4.5 cards % Probability (or observed percentage, depending on the source) of 5+ cards in the game. Example: 60% estimates Over 4.5 in about 60 of 100 similar games.71 %14 %

League (baseline) League

FactorLeague
League average cards Average cards per game in the league this season (competition baseline). Example: 4.3 cards/game ≈ 4–5 cards per game.3.76 cards/game