Jeju SK FC
Daejeon Citizen FCJeju SK FC 3 x 1 Daejeon Citizen FC: prediction analysis
The model predicted correctly 2 of 5 settled markets.
Correct predictions
- Both Teams to Score: prediction Yes; result Yes.
- Over 9.5 corners: prediction Under 9.5; result 8 corners.
Incorrect predictions
- 1x2: prediction Daejeon Citizen FC; result Jeju SK FC 3–1.
- Double Chance: prediction Draw or Daejeon Citizen FC; result Jeju SK FC 3–1.
- Over 2.5 goals: prediction Under 2.5; result 4 goals.
Final assessment: For this game, more predictions differed from the observed results than matched them.
View the analysis published before kickoff
Before the game, the model Predora Market Median estimated a 26.6% probability of a win for Jeju SK FC, 28.2% for a draw, and 45.2% for a win for Daejeon Citizen FC.
The bookmakers' consensus makes Daejeon the favorite, with odds ranging from 2.05 to 2.20 (median 2.11). The draw is priced in the 3.09 to 3.42 range, while a Jeju win ranges from 3.12 to 3.56. The prices make it clear that the market sees the visitors as more likely to win, with the draw as the second-most likely outcome. Comparing this with the deterministic factors, the signals are aligned: they favor Daejeon at 62.5% versus Jeju at 37.5%, while the market, excluding the draw, gives the visitors 61% and the hosts 39%. This convergence appears in key indicators such as PPG over the last five matches, away win percentage, and the head-to-head record. On the other hand, there is one point to watch: in the home/away context, Jeju's xG differential is slightly better than Daejeon's (0.24 versus -0.20), suggesting that the hosts could create more chances than the odds indicate. However, this is an isolated factor within an overall picture of agreement. The draw, with around 28.6% implied probability according to the market, is the main source of uncertainty, especially because the match could be decided by fine margins.
Market 1x2
Formula: 1 ÷ Estimated probability
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
Formula: Probability − Implied probability (Book)
Formula: (Estimated probability × Odds) − 1
Odds Comparison
Bookmakers
Probability Models
| Model | Jeju SK FC | Draw | Daejeon Citizen FC |
|---|---|---|---|
| Predora Market Median | 26.6% / 3.76 | 28.2% / 3.54 | 45.2% / 2.21 |
Market Double Chance
Formula: 1 ÷ Estimated probability
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
Formula: Probability − Implied probability (Book)
Formula: (Estimated probability × Odds) − 1
Odds Comparison
Bookmakers
Probability Models
| Model | 1X | X2 | 12 |
|---|---|---|---|
| Predora Market Median | 54.8% / 1.82 | 73.4% / 1.36 | 71.8% / 1.39 |
AI Analysis
Market and data alignedTeam Comparison
Head-to-head (H2H) These statistics use the teams' most recent head-to-head games, generally from the last 10 to 15 years.H2H Last 5
| Factor | Jeju SK FC | Daejeon Citizen FC |
|---|---|---|
| H2H: W/D/L (last 5) Results from the last 5 head-to-head games between the teams. Example: 3–1–1 = 3 wins, 1 draw, 1 loss for the team on the left. | 1-2-2 | 2-2-1 |
| H2H: win % (home vs. away) (last 5) Head-to-head win percentage (last 5), split by home and away team. Example: the home team won 3 of 5 = 60%. | 20 % | 40 % |
Outcome Strength (Season)
Game context (Home/Away)
| Factor | Jeju SK FC Home | Daejeon Citizen FC Away |
|---|---|---|
| PPG (home/away) Average points per game in the relevant context (home team at home, away team away). Example: 6 points in 4 games = 1.5 points/game.Points per game in context (home team at home / away team away). | 1.2 pts/game | 1.5 pts/game |
| Win % (home/away) Win percentage in the relevant context (home for the home team, away for the away team). Example: 2 wins in 4 games = 50%. | 26.7 % | 41.7 % |
| Draw % (home/away) Draw percentage in the home/away context. Example: 1 draw in 4 games = 25%. | 40 % | 25 % |
| Goal difference (home/away) Average goal difference in context: goals scored minus goals conceded per game. Example: scored 6 and conceded 4 in 4 games → (6−4)/4 = +0.5. | 0 goals/game | 0.31 goals/game |
| xG difference (home/away) Average xG difference in context: xG for minus xG against per game. Example: 1.4 − 1.1 = +0.3 xG/game. | 0.22 xG/game | -0.17 xG/game |
Season baseline (Overall) Temp
| Factor | Jeju SK FC | Daejeon Citizen FC |
|---|---|---|
| PPG (overall) Average points per game this season (home + away). Example: 12 points in 8 games = 1.5 points/game. | 1.4 pts/game | 1.28 pts/game |
| Win % (overall) Win percentage this season (home + away). Example: 4 wins in 8 games = 50%. | 36 % | 32 % |
| Draw % (overall) Draw percentage this season (home + away). Example: 2 draws in 8 games = 25%. | 32 % | 32 % |
| Goal difference (overall) Average goal difference this season: (goals scored − goals conceded) / games. Example: 10−6 in 8 games → +0.5 per game. | 0.15 goals/game | 0.12 goals/game |
| xG difference (overall) Average xG difference this season: xG for minus xG against per game. Example: 1.6 − 1.2 = +0.4 xG/game. | 0.02 xG/game | 0.12 xG/game |
Recent form (Last 5) These statistics cover the team's last 5 games, regardless of league or season.Last 5
| Factor | Jeju SK FC | Daejeon Citizen FC |
|---|---|---|
| Form (last 5): W/D/L Results from the last 5 games: wins, draws, and losses. Example: 2–2–1 = 2 wins, 2 draws, 1 loss. | 2-1-2 | 3-0-2 |
| PPG (last 5) Average points from the last 5 games. Example: 7 points in 5 games = 1.4 points/game. | 1.4 pts/game | 1.8 pts/game |
Market Over 2.5 goals
Formula: 1 ÷ Estimated probability
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
Formula: Probability − Implied probability (Book)
Formula: (Estimated probability × Odds) − 1
Odds Comparison
Bookmakers
Probability Models
| Model | Over | Under |
|---|---|---|
| Predora Market Median | 49.2% / 2.03 | 50.8% / 1.97 |
Team Comparison
Predictions (AI) Prev
| Factor | Game |
|---|---|
| Potential: average goals Pregame estimate of total goals, based on historical data and AI, combining both teams. Example: 2.8 goals/game ≈ an estimate of 3 goals. | 2.48 goals |
| Over 2.5 potential Pregame estimated probability of 3+ goals, based on historical data and AI. Example: 52% estimates Over 2.5 in about 52 of 100 similar games.Pregame probability of over 2.5 goals | 45 % |
| Under 2.5 potential Pregame estimated probability of under 2.5 goals, based on historical data and AI. Example: 55% estimates Under 2.5 in about 55 of 100 similar games.Pregame probability of under 2.5 goals | 55 % |
Season (baseline)
Game context (Home/Away)
| Factor | Jeju SK FC Home | Daejeon Citizen FC Away |
|---|---|---|
| Goals scored (home/away) Average goals scored per game in the relevant context (home team at home, away team away). Example: 6 goals in 4 games = 1.5 goals/game. | 1 goals/game | 1.67 goals/game |
| Goals conceded (home/away) Average goals conceded per game in the home/away context. Example: 5 goals conceded in 4 games = 1.25 goals/game. | 1.13 goals/game | 1.17 goals/game |
| xG for (home/away) Average chance quality created per game (xG) in the home/away context. Example: 1.6 xG per game means the team’s shots add up to 1.6 expected goals per game on average. | 1.59 xG/game | 1.46 xG/game |
Overall (Season) Temp
| Factor | Jeju SK FC | Daejeon Citizen FC |
|---|---|---|
| Over 2.5 (season) Percentage of season games with over 2.5 goals. Example: 7 of 13 games = 54%.Season games with Over 2.5 % | 40 % | 44 % |
| Goals scored (overall) Average goals scored per game this season (home + away). Example: 20 goals in 13 games = 1.54 goals/game. | 1.12 goals/game | 1.36 goals/game |
| Shots on target / game Average shots on target per game this season (home + away). Example: 48 shots on target in 10 games = 4.8 per game. | 4.28 shots on target/game | 4 shots on target/game |
| Goals conceded (overall) Average goals conceded per game this season (home + away). Example: 15 goals in 13 games = 1.15 goals/game. | 1.04 goals/game | 1.16 goals/game |
League (baseline) League
| Factor | League |
|---|---|
| League average goals Average goals per game in the league this season (competition baseline). Example: 2.68 goals/game ≈ 2–3 goals per game.Average league goals per game (baseline) | 2.44 goals/game |
Recent form (Last 5) These statistics cover the team's last 5 games, regardless of league or season.Last 5
| Factor | Jeju SK FC | Daejeon Citizen FC |
|---|---|---|
| Goals scored (last 5) Average goals scored per game in the last 5 games (recent form). Example: 9 goals in 5 games = 1.8 goals/game. | 1.8 goals/game | 2 goals/game |
| Goals conceded (last 5) Average goals conceded per game in the last 5 games (recent form). Example: 6 goals conceded in 5 games = 1.2 goals/game. | 0.8 goals/game | 1.8 goals/game |
Head-to-head (H2H) These statistics use the teams' most recent head-to-head games, generally from the last 10 to 15 years.H2H Last 5
| Factor | Jeju SK FC | Daejeon Citizen FC |
|---|---|---|
| H2H: Over 2.5 % (last 5) Percentage of the last 5 head-to-head games with over 2.5 goals. Example: 3 of 5 games = 60%.Recent H2H games with Over 2.5 | 40 % | 40 % |
Market Both Teams to Score
Formula: 1 ÷ Estimated probability
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
Formula: Probability − Implied probability (Book)
Formula: (Estimated probability × Odds) − 1
Odds Comparison
Bookmakers
Probability Models
| Model | Yes | No |
|---|---|---|
| Predora Market Median | 53.4% / 1.87 | 46.6% / 2.14 |
Team Comparison
Predictions (AI) Prev
| Factor | Game |
|---|---|
| Potential: BTTS (%) Pregame estimated probability of both teams scoring, based on historical data and AI. Example: 58% estimates that about 58 of 100 similar games would have goals from both teams. | 52 % |
| Over 2.5 potential Pregame estimated probability of 3+ goals, based on historical data and AI. Example: 52% estimates Over 2.5 in about 52 of 100 similar games.Pregame probability of over 2.5 goals | 45 % |
Season baseline (Season)
Indicators associated with more BTTS outcomes
| Factor | Jeju SK FC | Daejeon Citizen FC |
|---|---|---|
| BTTS (season) % Percentage of season games in which both teams scored. Example: 7 of 12 games = 58%. | 56 % | 48 % |
| Games scoring 1+ goal % (season) Percentage of season games in which the team scored at least 1 goal. Example: scored in 10 of 12 games = 83%. | 76 % | 64 % |
| Games conceding 1+ goal % (season) Percentage of season games in which the team conceded at least 1 goal. Example: conceded in 8 of 12 games = 67%. | 68 % | 72 % |
Indicators associated with fewer BTTS outcomes
| Factor | Jeju SK FC | Daejeon Citizen FC |
|---|---|---|
| Clean sheet % (season) Percentage of clean sheets, a factor associated with fewer Both Teams to Score outcomes. Example: 4 clean sheets in 12 games = 33%. | 32 % | 28 % |
| Failed to score % (season) Percentage of games without scoring, a factor associated with fewer Both Teams to Score outcomes. Example: no goals scored in 3 of 12 games = 25%. | 24 % | 36 % |
Recent form (Last 5) These statistics cover the team's last 5 games, regardless of league or season.Last 5
| Factor | Jeju SK FC | Daejeon Citizen FC |
|---|---|---|
| Games scoring 1+ goal % (last 5) Percentage of the last 5 games in which the team scored at least 1 goal. Example: scored in 4 of 5 = 80%. | 80 % | 100 % |
| Games conceding 1+ goal % (last 5) Percentage of the last 5 games in which the team conceded at least 1 goal. Example: conceded in 3 of 5 = 60%. | 60 % | 80 % |
Head-to-head (H2H) These statistics use the teams' most recent head-to-head games, generally from the last 10 to 15 years.H2H Last 5
| Factor | Head-to-head (H2H) |
|---|---|
| H2H: BTTS % (last 5) Percentage of the last 5 head-to-head games in which both teams scored. Example: 3 of 5 games = 60%. | 60 % |
Market Over 9.5 corners
Formula: 1 ÷ Estimated probability
Formula: 1 ÷ Best market odds (highest-paying bookmaker)
Formula: Probability − Implied probability (Book)
Formula: (Estimated probability × Odds) − 1
Odds Comparison
Bookmakers
Probability Models
| Model | Over | Under |
|---|---|---|
| Predora Market Median | 44.1% / 2.27 | 55.9% / 1.79 |
Team Comparison
Predictions (AI) Prev
| Factor | Game |
|---|---|
| Potential: average corners Pregame estimate of total corners, based on historical data and AI. Example: 10.2 corners ≈ an estimate of 10 corners. | 8.75 corners |
| Potential Over 9.5 corners (%) Pregame estimated probability of 10+ corners, based on historical data and AI. Example: 58% estimates Over 9.5 in about 58 of 100 similar games. | 56 % |
Season (baseline)
Game context (Home/Away)
| Factor | Jeju SK FC Home | Daejeon Citizen FC Away |
|---|---|---|
| Corners for (home/away) Average corners won per game in context (home team at home, away team away). Example: 24 corners in 6 games = 4.0 per game. | 4 corners/game | 4.75 corners/game |
| Total corners (home/away) Average total corners per game in context (both teams combined). Example: 60 corners in 6 games = 10.0 per game. | 9.6 corners/game | 9.92 corners/game |
Overall (Season) Temp
| Factor | Jeju SK FC | Daejeon Citizen FC |
|---|---|---|
| Corners for (overall) Average corners won per game this season (home + away). Example: 40 in 10 games = 4.0 per game. | 3.96 corners/game | 4.56 corners/game |
| Total corners (overall) Average total corners per game this season (home + away). Example: 105 in 10 games = 10.5 per game. | 9.52 corners/game | 8.84 corners/game |
League (baseline) League
| Factor | League |
|---|---|
| League average corners (corners/game) Average corners per game in the league this season (competition baseline). Example: 9.3 corners/game ≈ 9–10 corners per game. | 8.66 corners/game |
Cards
Team Comparison
Predictions (AI) Prev
| Factor | Game |
|---|---|
| Potential: average cards Pregame estimate of total cards, based on historical data and AI. Example: 4.8 cards ≈ an estimate of 5 cards. | 3.67 cards/game |
Season baseline (Season) Temp
| Factor | Jeju SK FC | Daejeon Citizen FC |
|---|---|---|
| Total cards (average) Average cards per game this season (home + away). Example: 18 cards in 6 games = 3.0 cards/game. | 1.88 cards/game | 1.6 cards/game |
| Over 4.5 cards % Probability (or observed percentage, depending on the source) of 5+ cards in the game. Example: 60% estimates Over 4.5 in about 60 of 100 similar games. | 40 % | 32 % |
League (baseline) League
| Factor | League |
|---|---|
| League average cards Average cards per game in the league this season (competition baseline). Example: 4.3 cards/game ≈ 4–5 cards per game. | 4.12 cards/game |